Facilitators of, and Barriers to, Positive eSports Behaviours

Facilitators of, and Barriers to, Positive eSports Behaviours

In partnership with and funded by the Commissioner for Children and Young People, South Australia, and the Department for Education, South Australia, a small pilot project was conducted to explore facilitators of, and barriers to, positive esports behaviours. The...
Benefits of Recreational Gaming and e-Sports for Young People

Benefits of Recreational Gaming and e-Sports for Young People

According to research, about two third of the Australian population play video or digital games. Among children and young people (5-24 years old) this percentage rises to more than 80 percent. Young people (between 15 and 24 years old) spend more than two hours per...